Saturday, April 23, 2011

Some Past Works: Part 2

Here's a continuation of some of my past works.  Today is more Space Marine stuff for Blood Angels and Black Templars.

Before getting started I just want to give a quick list of some of the upcoming models I'm slowly working on (school + work + job search = very little painting time).  I've got a new Black Templar Marshall ready for the paint table, a new Salamander character model that I've begun working on, and a new Warmachine faction that I got to help out a buddy (The Player's Handbook, check them out for great Warmachine/Hordes stuff). Most of this stuff will be slow to come but hopefully I can get the job/living situation squared away quickly and can get to painting consistently soon.

Back to the past works.  Starting out with some Black Templar rhino fun.  Over the last couple of years I've started painting the interior of my rhinos.  I've heard the train of thought that this is only a 35 point model (well 50 for the Templars but you get the point) so its not worth spending that much time on.  I look at a rhino as an opportunity...and opportunity to grab attention.  Grabbing someone's attention during a tournament goes a long way in paint judging and player's choice voting.  The rhino a vehicle with a lot of flat space and a good detailed interior.  So I try to use interior painting and freehand on the top hatch to catch someone's eye.  After assembling the tracks, everything gets primed then I paint the interior before finishing assembly. 
 Most of my rhinos have some simple freehand on the front door next to the control panel.  This one missed out on it.

 Here's an example of the freehand I've done.  All of them were painted for our Adepticon Team (The Dark Knights of Dorn) and freehand was part of the painting criteria. 
The next model is a Blood Angels Terminator from the new Space Hulk game.  I cut the plastic base off of him in order to eventually mount him to a scenic base...probably a mechanical style base.  This guy was a lot of fun to paint.  Because of the uniqueness of the model, I took extra steps to make sure he looked good.  All the gem stones (and there's a bunch on this guy, and all the Space Hulk guys) has 4 colors on them.  I used two highlight colors: one for the bulk of the edges and a lighter one for the corner points and other sharp edges.  I would like to do a little more to the right shoulder pad and give the Aquila a little more definition but overall he's one of my favorite models.



Keep checking back for updates.  Like I said, I hope to get some recently completed and work in progress posts up in the coming weeks.  Thanks for reading!

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